Hi, I’m Henrique Campos.
I’ve been working with Godot Engine since 2016 when I made my first complete game.
Since then, I've created more than 30 game projects, including both prototypes and commercial games.
My passion for Godot Engine's inner workings led to an invitation from Nathan Lovato to work at his company, GDQuest, from 2018 to 2022. I mastered the ins and outs of Godot, writing four books about it, two of them published by Packt Publishing.
Platformer Essentials Cookbook
Throughout these years I’ve been sharing content in my YouTube channel, previously known as Pigdev, now rebranded as Ludonaut. I’m particularly proud of these videos:
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https://youtu.be/uthk_tpOIV8?si=RMTUkYYfxOOlkIea
https://youtu.be/4q6YssK6oZY?si=YhUxoNZJe25ewW3C
https://youtu.be/_LPH7neBO3g?si=uk2OGI0zEbYwf-wV
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And today I want to invite you to learn how to create adventure games in this beautiful engine in a five days journey!
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After this course, you'll bring to life the stories you've always wanted to tell, with full control over the storytelling.
Not only you will have a flexible dialogue system, but you will be able to guide players through a multi-layered quests experience and reward them at the end, creating a rich world where players can feel the impact of their actions!
Ready to explore the possibilities? Try out the demo version of our adventure game to get a taste of what you'll be able to create!
This free demo showcases the core features you'll master in the course, giving you a practical preview of your learning journey. Click below to start your adventure!
By the end of these five days, you will be equipped with the ability to:
InteractiveArea2D
node and allow players to explore the story and motivation behind NPCs, objects, puzzles, and more!